Sending values from Touch Designer to Unreal Engine

Attach a CHOP with one or more channels to the input of the Unreal Engine Connection CHOP.

The values from that CHOP will now appear under Received Values on the TouchDesignerConnectionActor instance. You can e.g. access these values via blueprints.

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Sending values from Touch Designer to Unreal Engine | Sending values between Touch Designer and Unreal Engine in real-time