Move the TouchDesignerConnection
folder from the downloaded archive into the <UE project location>/Source/<UE project name>
folder (there should also be the files <UE project name>.cpp
and <UE project name>.Build.cs
in there).
You also need to add "Networking"
and "Sockets"
to the list of PublicDependencyModuleNames
in the <UE project name>.Build.cs
file.
Next, open <UE project name>/Source/<UE project name>/Public/<the class you created earlier>.h
. Copy <whatever>_API
after the class
keyword (probably in line 10).
Open <UE project name>/Source/<UE project name>/TouchDesignerConnection/TouchDesignerConnectionActor.h
and replace BLANKTEST1_API
with what you copied.
To compile the project, hit the button with a hammer and a leaf in the top bar in Rider.