Sending values from Unreal Engine to Touch Designer
Add entries to the Sent Values on the TouchDesignerConnectionActor manually or e.g. via a blueprint.
The output of the Unreal Engine Connection CHOP will then contain these values.
Troubleshooting options
Contact me
If it doesn't work or you're experiencing some other kind of issue, feel free to send me (the creator of this website) an email or a message on Telegram